Portrait of Konstantinos Papaandrea

Konstantinos
Papaandrea

I'm a CS student graduating in Summer 2026 and founder of BMP (Build My PC) a full-stack product where I own everything end-to-end. Alongside that, I created Motion2Music AI, that generates music from motion data, showing I can build real pipelines, not just run tutorials. I've also delivered a full-stack website for an actual client and built my own game engine, which sharpened my architecture, debugging, and performance mindset. I'm looking for a junior role where ownership, shipping, and problem-solving matter.

About Me
Projects

Mindset

I take responsibility for the outcome, not just the task. I'm proactive, communicate clearly, and I like turning vague requirements into concrete, finished work.

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Approach

I care about clean structure and correctness first. I'm strong at debugging, thinking through edge cases, and writing code that stays understandable as the project grows.

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Collaboration

I work well with feedback and short iterations. I keep progress visible, ask good questions early, and aim to be the kind of teammate that makes the whole team faster.

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Projects

BMP

BMP project screenshot

BMP (Build My PC) is my end-to-end product that helps people choose the most compatible PC build for their needs. I built the compatibility checker from scratch, collected and cleaned hardware data, designed the database, and developed both the front-end and back-end. I also created a recommendation system using machine learning and data science to suggest builds to users.

Motion2Music

Motion2Music project screenshot

My thesis project: an AI prototype that extracts emotion, rhythm, and motion features from movement data and generates original music tailored to a specific dance or action. The goal is to make game music interactive and adaptive to a character's movements in real time.

Library Website

Library booking website screenshot

My first finished product for a real client: a school library booking system with a database-backed website. I worked as part of a team and contributed to building and delivering the full solution.

Game Engine (HTML5)

HTML5 game engine screenshot

A small 2D game engine built with pure JavaScript, HTML, and CSS. I made it while learning web development and exploring game architecture. To validate it, I built playable demos like Pong and Breakout on top of the engine.

Backgammon 2.0

Backgammon 2.0 screenshot

A modern 3D take on Backgammon with added strategy and mini-games (e.g., tic-tac-toe, maze, and more). The goal was to reduce pure luck and make the experience more skill-based and engaging.

Portfolio Website

Portfolio website screenshot

This portfolio site you're viewing right now. I designed and built everything myself to showcase my web skills and present my work in a way that stands out beyond a typical "no experience" junior profile.

ICPC - Qualified for European Regionals

ICPC logo

ICPC is a global competitive programming contest focused on algorithmic problem-solving. In 2025, my team qualified for the European Regionals and achieved an honorable placement (we did not advance to World Finals).

Hackathons

Hackathon icon

I've joined hackathons to build and ship working prototypes under tight deadlines. They pushed me to collaborate fast, communicate clearly, and turn rough ideas into a finished demooften learning new tools on the fly and focusing on what matters most for users.

Skills

Skills & Tools

Contact

Contact Me

Contact

Email: papaandreakonstantinos@gmail.com
Location: Cyprus

Socials

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